Coordination

October 1, 2008 by HQ  
Filed under Weaknesses

Besides basic ambulatory functions, reaching and grasping, and pushing or pulling of objects, the zombie is a relatively uncoordinated creature.

It is not able to utilize tools or weapons, nor is it able to employ its limbs in a defensive manner against an oncoming attack, such as blocking oncoming strikes. There is a small likelihood that, in the midst of battle, a ghoul will grab your weapon and pull it away from you. This seems to occur most often when long-distance or obstructive weapons are employed. The zombie does not, however, perform this action to undermine your attack. It does so in order to ultimately achieve better access to its prey - you.

A zombie will not kick or punch its victim, and its attack is limited to a fairly predictable sequence: achieving enough proximity to grab its target, pulling in close, and finishing with a bite to the flesh closest to its mouth.

It is fairly easy to outmaneuver one or several undead attackers, but do not take this weakness for granted. Never understimate the ability for an individual ghoul to accomplish a coordinated maneuver that other ghouls could not. Much is still unknown regarding the full extent of a zombie’s muscular coordination, and until further research is complete, it is best to overestimate their abilities.

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Comments

4 Responses to “Coordination”

  1. Neos on October 14th, 2008 1:20 am

    on a further note, the depth perception of the undead is outstandingly bad. have you ever wondered why zombies reach their arms out while giving chase? a zombie lacks the common sense to realize it cant reach a target 20, 30, 40+ feet away, so they reach for it. only when a zombie makes contact does it know to pull the target in for a bite.

    to quote Max Brooks “One field case showed a human standing at one end of a collapsed bridge with several dozen zombies on the other side. One, by one, the walking dead tumbled over the edge in a futile attempt to reach him.” - the zombie survival guide, chapter 1, page 15.

  2. DarthJoe8 on October 14th, 2008 10:43 am

    Good points, I would also mention long hair and loose clothing should be addressed. These are accidents waiting for a Zed to grab you.

    Short hair and tight clothing are the way to go. :)

  3. Melee Zombie Combat Technique: Strafe-Circle-Strike | Zombie Combat Club on November 5th, 2008 7:45 am

    [...] With this movement, you are taking advantage of the zombie’s lack of coordination. Recall the zombie’s coordination weaknesses in “Anatomy.” A normal human attacker would most likely turn, pivot, and track your movement should you attempt [...]

  4. iwannalive on December 24th, 2008 12:50 pm

    Well another thing they can’t do 1.Climb! (I think…)
    2.Open Doors

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