Coordination
October 1, 2008 by HQ
Filed under Weaknesses
Besides basic ambulatory functions, reaching and grasping, and pushing or pulling of objects, the zombie is a relatively uncoordinated creature.
It is not able to utilize tools or weapons, nor is it able to employ its limbs in a defensive manner against an oncoming attack, such as blocking oncoming strikes. There is a small likelihood that, in the midst of battle, a ghoul will grab your weapon and pull it away from you. This seems to occur most often when long-distance or obstructive weapons are employed. The zombie does not, however, perform this action to undermine your attack. It does so in order to ultimately achieve better access to its prey - you.
A zombie will not kick or punch its victim, and its attack is limited to a fairly predictable sequence: achieving enough proximity to grab its target, pulling in close, and finishing with a bite to the flesh closest to its mouth.
It is fairly easy to outmaneuver one or several undead attackers, but do not take this weakness for granted. Never understimate the ability for an individual ghoul to accomplish a coordinated maneuver that other ghouls could not. Much is still unknown regarding the full extent of a zombie’s muscular coordination, and until further research is complete, it is best to overestimate their abilities.
